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GAME PHYSICS ENGINE DEVELOPMENThysics is a hot topic in computer games. No self-respecting action game can get Pby without a good physics engine, and the trend is rapidly spreading to other genres, including strβ¦
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Beginning Game Development with Python and PygameThis book is for anyone who has thought about creating a computer game, or wants to learn about the technology behind game development. Although Python is the tool of choice for thβ¦
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Game Engine Toolset DevelopmentDevelopers are required to continually learn new techniques and approaches, which can often lead to issues meeting deadlines, especially when inadequate research results in fatal dβ¦
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OpenGL Game DevelopmentIn Chapter 1, we will learn about event-driven programming and how it differs from conventional programming, the basic structure of a Windows program, how to add buttons and menus,β¦
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Game Architecture and DesignThe philosophy behind this book is simple, stark, and absolutely true. If you are failing to plan, then you are planning to fail. Of course, games are unique. Game development consβ¦
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Real-Time Interactive 3D Games: Creating 3D Games in Macromedia Director 8.5 Shockwave StudioThis is a book about making 3D games in Macromedia Director Shockwave Studio. Expect it to be a book about code, interface tricks, and wacky game ideas. Along the way, I will shareβ¦
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Engaging Learning Designing e-Lraening Simulation GamesPfeiffer serves the professional development and hands-on resource needs of training and human resource practitioners and gives them products to do their jobs better. We deliver prβ¦
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