Book
Beginning OpenGLR Game Programming, Second Edition
| Identifier | --lukebenste-1340 |
|---|---|
| Penulis / Pengarang | Luke Benstead, Dave Astle and Kevin Hawkins |
| Kata Kunci | Game Programming |
| Tanggal Publikasi | 10 Mar 2019 |
| Bahasa | Bahasa Indonesia |
| Abstrak / Deskripsi | The book you are reading has quite a history to it. In 2001 Dave Astle and Kevin Hawkins, cofounders of GameDev.net, wrote OpenGL Game Programming””an excellent book covering OpenGL 1.2 and spanning no fewer than 780 pages. It covered a whole range of topics from curved surfaces to game physics and from simulating shadows to providing sound using the DirectX API. It was the ï¬Ârst OpenGL book I purchased, and my copy has been thumbed through so many times the cover is being held together with sticky tape! At the time, it was the book to buy if you wanted to learn OpenGL. |
File Lampiran / Download (1)
| No | Nama Berkas | Format | Ukuran | Aksi |
|---|---|---|---|---|
| 1 | 2009 Beginning OpenGL Game Programming 2nd.pdf | application/pdf | 2,9 MB | ⬇️ Buka / Download |
Komentar & Diskusi (0)
Belum ada komentar untuk koleksi ini. Jadilah yang pertama berdiskusi!