Book
3D Game Engine Architecture
| Identifier | --davidheber-1272 |
|---|---|
| Penulis / Pengarang | DavidH.Eberly |
| Kata Kunci | 3D Game |
| Tanggal Publikasi | 10 Mar 2015 |
| Bahasa | Bahasa Indonesia |
| Abstrak / Deskripsi | The game industry is a powerful and driving force in the evolution of computer technology. As the capabilities of personal computers, peripheral hardware, and game consoles have grown, so has the demand for quality information about the algorithms, tools, and descriptions needed to take advantage of this new technology. |
Attached Files / Download (1)
| No | Nama Berkas | Format | Ukuran | Aksi |
|---|---|---|---|---|
| 1 | 2005 3D Game Engine Architecture Engineering Real-Time.pdf | application/pdf | 3,7 MB | ⬇️ Buka / Download |
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