Book
COMPUTING EDGE : AUGMENTED AND VIRTUAL REALITY
| Identifier | --cathymarti-1658 |
|---|---|
| Penulis / Pengarang | CATHY MARTIN |
| Kata Kunci | VIRTUAL REALITY |
| Tanggal Publikasi | 01 Feb 2021 |
| Bahasa | Bahasa Inggris |
| Abstrak / Deskripsi | in augmented and virtual real- ity (AR and VR), clunky headsets and unintuitive interfaces that require exaggerated gestures can create negative user experiences. That’s why today’s designers are focusing on comfort and incorpo- rating natural movements. This ComputingEdge issue opens with two articles that discuss usability in AR and VR””one that proposes leveraging the reach of our limbs in AR environments, and another that confronts a common usabil- ity challenge |
Attached Files / Download (1)
| No | Nama Berkas | Format | Ukuran | Aksi |
|---|---|---|---|---|
| 1 | 21-02 ce-feb21-final.pdf | application/pdf | 7,5 MB | ⬇️ Buka / Download |
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