Book
Game Architecture and Design
| Identifier | --andrewroll-1271 |
|---|---|
| Penulis / Pengarang | Andrew Rollings, Dave Morris |
| Kata Kunci | Game Architecture |
| Tanggal Publikasi | 11 Mar 2014 |
| Bahasa | Bahasa Indonesia |
| Abstrak / Deskripsi | The philosophy behind this book is simple, stark, and absolutely true. If you are failing to plan, then you are planning to fail. Of course, games are unique. Game development constantly throws up unexpected issues. Coping with accelerating technology is like holding onto the tiger’s tail. Worse, sometimes the client revises their requirements halfway through. |
Attached Files / Download (1)
| No | Nama Berkas | Format | Ukuran | Aksi |
|---|---|---|---|---|
| 1 | 2004 New Riders - Game Architecture and Design.pdf | application/pdf | 9,2 MB | ⬇️ Buka / Download |
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