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Hasil Pencarian Ditemukan 1.907 koleksi (Hal. 44/128)

  • Advanced 3D Game Programming All in One
    This book is goin g to take the next step, cover ing ma ny of the more advanced areas, like artificial intelligence and dynamic skins, as well as diggin g deeper into the work­ in…
  • 3D Game Engine Architecture
    The game industry is a powerful and driving force in the evolution of computer technology. As the capabilities of personal computers, peripheral hardware, and game consoles have gr…
  • Game Architecture and Design
    The philosophy behind this book is simple, stark, and absolutely true. If you are failing to plan, then you are planning to fail. Of course, games are unique. Game development cons…
  • Game Programming All in One
    Abook of this size involves a lot of work even after the writing is done. It takes a while just to read through a programming book once, so you can imagine how difficult it is to r…
  • C++ Programming for Game Developers
    Module II is the second course in the C++ Programming for Game Developers series. Recall that in Module I we started off by studying fundamental programming concepts like variables…
  • C++ Programming for Games
    C++ is a powerful language that unifies high-level programming paradigms, such as object oriented programming, with low-level efficiencies, such as the ability to directly manipula…
  • Game Design Foundations
    For the past two decades, I’ve met people in the streets who proudly state it to me. For over twenty years, I’ve chatted with people on planes, trains, buses, and in automobiles wh…
  • Real-Time Interactive 3D Games: Creating 3D Games in Macromedia Director 8.5 Shockwave Studio
    This is a book about making 3D games in Macromedia Director Shockwave Studio. Expect it to be a book about code, interface tricks, and wacky game ideas. Along the way, I will share…
  • Linux 3D Graphics Programming
    “3D graphics” is a term that anyone involved with computers has heard and seen; modern programs of all kinds increasingly use 3D graphics. Similarly, the term “Linux” has worked…
  • Programming Linux Games
    This book would not have been possible without help from a lot of people. No Starch Press was a pleasure to work with, even when I switched from SGML to LA TEX in the middle of the…
  • Data Compression The Complete Reference 3rd
    Compressing data is done by changing its representation from inefficient (i.e., long) to efficient (short). Compression is thus possible only because data is normally represented i…
  • Computer Science Handbook Allen B Tucker
    The field of computer science has undergone a dramatic evolution in its short 70-year life. As the field has matured, new areas of research and applications have emerged and joined…
  • mengidentifikasi hubungan negara dengan tanah kewenangan negara
    silahkan dipahami dan dipelajari
  • konsep hukum agraria
    silahkan dibaca dan dipahami
  • Handbook of graph theory
    configuration of nodes connection occur in agreat diversity of application the may refresent pisical network, such as electrial, circuit ,rosdways or organic molecules ,they are al…
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