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Game Programming All in One
Penulis: Jonathan S. Harbour •
Identifier: --jonathansh-1331
This book is the third edition of the best-selling Game Programming All in One. This new third edition is an update of the previous edition, which was itself a complete rewrite of Game Programming All in One. The second edition took the
subject into a completely new direction with the Allegro game library, and has since become very popular among aspiring game programmers for its valuable insights and professional approach to writing games. The new goals, new assumptions, and new development tools helped many programmers get their
start in C/C++ game programming.