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DATA STRUCTURES AND ALGORITHMS FOR GAME DEVELOPERS

Penulis: ALLEN SHERROD • Identifier: --allensherr-1292
This book is for C++ programmers who are looking for a reference and for those learning the topics for the first time. The target experience level is beginners, but anyone at any level can find some value in this book. It can be used in data structure and algorithm courses in either general computer programming or in game development courses. The material in this book is easy to understand and is straightforward, which also makes it appropriate as a supplemental text. Many readers of different levels can benefit from having this book in their development library.
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